This movie was made to show the design process to make a first proof of concept. We are currently working on a second version to present during the makerfaire in Roma. A Website will be up and running by the end of September with all the info on how to make your own and more.
Cartamundi, world card manufacturer, asked us to look for a concept which combines play cards and electronics no boundaries given.
The result is Whist, an interactive lamp concept designed by Peter Mortelmans and Alexandre De Bie during our mechatronic course at HOWEST University College (Belgium).
Whist, which refers to the well known card game, is an interactive lamp build with play cards and a movable multiplex structure.
Its organic shape and movement is inspired by nature. The 3 mm multiplex sheet is processed with the laser cutter in order to create a much more bendable structure and an easy (de)assembly of the whole lamp. The 6 leaves are able to move up or down depending on the input given by the user. A closed lamp will create a softer ambient light as a completely open lamp is able to provide enough light to be functional.
The “I Make Movies” campaign was produced to raise awareness of the hard work and creativity of those who work behind-the-scenes, and strengthen the message that where you watch matters. The Canadian “I Make Movies” spot profiles Joel Whist, a Special Effects Supervisor in Vancouver, BC, who has worked on over sixty film and television productions to date. Joel is just one of many talented people who not only work in production, but whose creativity was inspired by his childhood experience of watching movies on the big screen.
A little compilation of my work so far, a combination of personal and professional projects mostly created whist at Mainframe.
Whist on a recent trip to see Alex and get some footage for This Is United, we sat down in his hometown of Valreas to find out some more info on him and his local area.
WeAreFormation approached YLLW to direct, design and animate a video to help launch a new recruitment platform called Krow.
The brief was to explain the benefits of the tool and express some of the core mechanics. One of the key objectives was to explain the sophistication of the platform in an easy to understand way whist also engaging with viewers.
Taking abstract form into a different space, every shape and colour had a meaningful part to play in this animation. It was a joy to work with WeAreFormation and the animation was picked up and featured on Fubiz and TheFoxIsBlack.
Client • Krow
Production • WeAreFormation
Producer • Jon Reidy
Direction, Illustration & Animation • Chris Lloyd
This is the final outcome for my final project whist studying for my MA at Bournemouth University. It was a 12 week project - I then spent a further two weeks to tweak a few things.
As always, all comments and feedback are most welcome.
Sound and Music by Nathan Pearson.
1 day in whist, 1 day in blue, goodtimes ensue, ch. Raphael Suter in the Whistler Blackcomb parks.
Canon T2i @ 720p 60fps | Canon 18-55IS UV @ f5.6 | Peleng 8mm Fisheye @ F3.5 | Opteka Stands | follow handle by hans.
Skating a homemade bowl in a junkyard whist trying to catch squirrels with the homies in '07